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Augmented Reality (AR) is a means of blending computer generated objects or labels with reality so that both appear to be a part of your natural environment. AR is beginning to mature as a subject field with applications moving from pure academic research into industrial and potential consumer areas. In recent years geographic data representing real world features has increasingly been used for AR applications. In addition, geospatial technologies have established many new services and applications including navigation, decision support and modelling of the surrounding environment from which mobile AR and location-aware computing can now benefit in order to generate compelling spatiotemporal applications.
The International Workshop on Mobile Geospatial Augmented Reality aims at bringing together researchers, developers, users and practitioners carrying out research and development in this field. The workshop will provide a forum for original research contributions and practical experiences of mobile AR, geospatial technologies and geoinformatics, and mobile games, fostering interdisciplinary discussions in all aspects of these three fields, and will highlight future trends in this area. The workshop will be organized in a way to promote networking between the participants, to initiate and favour discussions regarding cutting-edge technologies in the field, to exchange research ideas and to promote international collaboration.
*Topics of interest*
We invite submissions that address theoretical, technical, and practical topics of related to mobile geospatial augmented reality. Suggested topics include, but are not limited to the following:
1. Geospatial information and geoinformatics - 3D spatial modeling - Geovisualization - Geospatial Service Oriented Architectures and systems for mobile distributed computing - Context-aware mobility and LBS - Geo-sensors and Sensor Web
2. Mobile augmented reality - Acquisition of 3D scene descriptions - Real-time and photorealistic rendering - Vision-based registration, object overlay and spatial layout techniques - Display and view management - Interaction techniques
3. Mobile games - Location based games - Spatial data integration and 3D game engine - Mobile learning and mobile edutainment - Augmented and mixed reality in mobile games - Mobile gaming experience and gaming activities
*Important dates*
The workshop will be held on the 28th and 29th of August 2008. Here are the important dates for the workshop:
1. Paper abstracts due June 02, 2008 2. Full papers due June 09, 2008 3. Notification of acceptance July 01, 2008 4. Registration July 15, 2008 5. Final paper version due July 15, 2008 6. Workshop August 28-29, 2008
Nevertheless, *full papers must be submitted in PDF file format*!
The page limit for full papers is 12 pages. Manuscripts not submitted in the provided style or having more than 10 pages will not be reviewed and thus automatically rejected. A paper submitted to the 2nd International Workshop on Mobile Geospatial Augmented Reality cannot be under review for any other conference or journal during the time it is being considered for the workshop. All submissions must be original unpublished work written in English that is currently not under review elsewhere. The submitted papers will be thoroughly reviewed by two to three members of the international scientific committee and refereed for their quality, originality and relevance.
Submission to the workshop will be electronically only. Authors are asked to submit an abstract first (up to 500 words) in PDF file format and including authors name and affiliations. Please send the abstract by email to
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with "abstract submission" as subject.
Submissions of full papers (in PDF file format) will have to be performed through the web submission system which is available on the website of the event (http://regard.crg.ulaval.ca).
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